Interview taken from Video News No. 39 (November 1986) page. 22
SOFTWARE HOUSE: LAKE
State rubbed his eyes? Does that sound strange that there might be a software house that produces video games in Italy?
Yet it is true: it is the lake, which, after being in that sort of Como, it was soon moved to Milan in order to better meet the needs of its customers. In this issue of the review appeared in VG news "2030 Radio Killers" , an adventure game for the Atari written by two guys from Monza, which was launched by the precisely Lago
"It is not our first experience in this field, and certainly will not even last, "said Laura Masters, co-founder of the well-known company leader in the field of imports of foreign games.
" We believe in the possibility of getting good games to get even by Italian programs, and of course if you never start, you can not expect to improve quality: in the end, also American, British and Japanese have gone step by step, just having started long before us. "
As always, the Lake stands out for its pioneering spirit, to the need to offer new and quality products. The lake was created in late 1984, thanks to Hugh all'iniziatia Grandolini, working on computer applications for the more "serious" and Laura Masters, who had already unsheathed his flair in fashion as a "booker".
"Our practice was in a speech to fans: we liked playing video games and we realized that at that time arrived in the Italian market only a fraction of world production, and often the quality of those games and artwork not was the best. " This analysis showed the strong points that still point to the Lake: the quality of products and instruction leaflets, completely translated into Italian.
"We try to select the game still even though at times the production is so abundant that some games can not apply to 'infiltrate', but as soon as we realize that we abandon them immediately, "recalls Laura.
" It is clear from the questionnaires that we insert in our products and that customers return to us in good proportion, the quality general of the game, its graphics and user manual are the most popular. "Another fact that emerges from the questionnaires is the almost total lack of participation by women:" It 's one thing that surprises me and I'm so sorry - Laura blurts out - since I started this new job for some time because I really enjoy playing video games, both in the company, either alone. "
wonder che grazie a questo accorato appello di Laura non sbuchi fuori da qualche parte del nostro bel paese un "David Crane" in gonnella?!
Maurizio Miccoli
0 comments:
Post a Comment