Le modifiche attese sono abbastanza radical perchè manca tanto tempo, molto cambierà e probabilmente nemmeno all'uscita di Cataclysm sarà quello l'aspetto definitivo. Nuove spell
Blinding Shield : (livello 81): Infligge damage and blinds close targets. It could only get to hit the targets that are facing the blade, similar to how the skill 'of the Pure in Eadric ToC5. The branch will have Holy 'a talent that increases the damage and the% of crit, Protection will be able to' make it instant cast. 2 sec cast time, requires a shield. Healing Hands (level 83): Healing Hands new spell of care. The Paladin radiates care as a Healing Stream Totem. It has a short range but long enough to be able to run while the effect is more 'active. 15 sec CD, it lasts for 6 sec.Sarà the new AoE by short-range passive aura of 6 seconds in duration, 15 seconds cooldown.
Guardian of Ancient Kings (Level 85): Summons a guardian, a winged creature made of light and armed with sword, with a visual effect similar to the Resurrection of Warcraft III. The warden does different things depending on the species: for the Holy Guardian Care ally more wounded for Protection absorbs damage; Retribution for damage enemies in a similar way to the Gargoyle unholy DK. 3 min CD, it lasts 30 seconds (but can 'vary depending on the type of guardian).
Changes in mechanical skills and
addition to new spells, there are planned changes to other skills 'and mechanics that you and' family. The list and 'a summary only, not intended to be complete but only give an idea: Blessing of Might : dara 'benefits Blessing of Wisdom. With two shovel will do in a group 'on all the other Kings Might all. There should be theoretically buf specific needs for specific classes.
Cleanse : will be 'rebalanced to the new mechanics to dispel. Will remove 'the magic debuf allies (defensive dispel magic), disease and poison.
Crusader Strike become 'a skill' for all core blade from level 1. We think that the experience of leveling the paladin is not optimal without an instant attack. The Retribution talent will have a new amending or Strike Crusader rimpiazza completamente.
Holy Shock diventera' un'abilita' core per tutti i paladini.
Modifica talenti
Vogliono abbassare leggermente le capacita' difensive dei paladini Retribution ed Holy. Un cambiamento che stiamo prendendo in considerazione e' di ridurre di un paio di secondi la durata di Divine Shield . Detto cioe', i Retribution vanno piuttosto bene nei BG e proprio i BG avranno maggiore attenzione dedicata visto che forniranno i migliori reward per il PvP. Inoltre le meccaniche di cura in Cataclysm saranno differenti, al punto che un paladino potrebbe non essere in grado di curarsi completamente nella durata di un Divine Shield , so it might not be a problem. Retribution They want to have one or more 'mechanism that involves some risk to press the wrong button, making the rotation more elementary and less' error-prone. In aggiutna want to give this species' utility for PvP right now, the success of a Retribution Paladin in PvP and 'chance' to burst, or just to survive.
They want to prolong the life of Sacred Shield to 30 minutes and the limit of one target at a time. The intention 'that the paladin can use it on your main target. Having said that 'they want to increase the tools available to the Holy and expand their niche, so' that are not automatically chosen as tank healers due to the fact that they are not excellent raid healer. Want to add to the branch Holy
a big care, as for the other healer classes. Flash of Light will 'fast and expensive care, Holy Light media attention with good efficiency. Beacon of Light will be 'modified to work with Flash of Light . The ability 'we like, but they want their champions to use wisely and not just a way to double the care.
The Holy Spirit will use for the mana regen, this upsets the existing mechanisms that aim to get only buds with Intellect. Protection
I have different rotations for the tank single target and multitarget. For this reason we are thinking of the needs' of an additional C for each rotation.
Holy Shield will not have 'more' offices. Sara 'set to increase the chance to block and when' active and will continue 'to provide extra damage and threat.
Mastery
Holy Healing Meditation
Critical Healing Effect
Meditation: Converting spirit mana regen increased, similarly to all other healer classes.
Critical Healing Effect: Increases the effectiveness of critical care of the blade.
Protection
Damage Reduction
Vengeance
Block Amount
Vengeance: the conversion of damages received in attack power, which all have tanks
Block Amount: they want to keep the blade protection as a tank to block a lot. By contrast, the warrior will get every now and then 'block of the "critical", while the blade will absorb' more 'damage with the normal block.
Retribution
Melee Melee Damage Critical Damage Holy Damage
Holy Damage: Increases the Holy damage-dealing attacks.
PS: some clarifications
Flash of Light is a cure faster, but will be 'more' expensive to justify the speed '. Beacon of Light should be amended so that its benefits become "heal two targets at once" and not "heal two targets with the mana required for one". wants to save time, not mana .
then want to change the design of care to calibrate it with the other healers. Holy Light will 'care media: efficient but not excessive. Flash of Light care faster and more 'expensive (which is' against the current model of the blade, so mana efficient and care' that fast). The Holy talent can take away a treatment that will be 'a giant Holy Light. " It can take care of these three "big" (or two crit) to return a tank by "almost died at 100%.
currently live in, and Beacon of Light 'a tool that allows the paladin Targett another addition to its main target. Cataclysm If you care to double as now would be unbalanced. We have two ways to rebalance : o make it work only on some treatments, such Flash of Light or Holy Light (but not that big) or increase the mana cost of a cure that would be replicated by the Beacon. With such a structure ', not Beacon would cost in mana.
also always live in, the champions have huge mana pool and healing output as great. This implies that they are excellent single target healers and weak in other roles. They want which may be more 'interchangeable with other healers and, for example, you could have a Holy priest and a tank on the raid on the Holy blade. We do not know if they can fully extend the current niche, but definitely want to add thickness to those that are too narrow. About Guardian
of Ancient Kings, clearly not 'a pet, does not have a pet bar and it is not' intended to stay long. It is' to call in case of need "
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