Tuesday, January 11, 2011

Penis Enlargement Prolexis Penis Enlargement?

Spell care

Beacon of Light : è la base del paladino holy, da tenere sempre attivo sul tank od un'altro player del caso che necessita di uno fonte di cure costanti, trasferisce tutte le cure fatte dal paladino (ridotte del 50%), ad eccezione dell'holy radiance, sul player "beaconato". Dimenticarsi di refreshare un beacon vuol dire perdere quantità massive di cure, non fatelo MAI accadere.

Divine Light : Cost of 7026 mana and cast time long (2.5s without haste), the main spell to use in times of heavy damage if cast on a player that has the Holy Beacon of Light gives a power. Use in moderation to avoid OOM situations.

Flash of Light : Cost of 6323 and fast cast time (1.5s without haste), spell that currently has very limited use if no imminent danger of death - should I use in these cases or Lay on Hands Word of Glory @ a 3 - or boss with the specific mechanism, such Chimaeron. If cast on a player that has the Holy Beacon of Light gives a power, is also a spell that produces more Healing for Second it is also the most inefficient in terms of caring for mana spent. be used only in extreme cases.

Holy Light : Cost of 2107 and slow cast time (2.5 without haste), the main spell to use between a CD dell'holy shock and the other is the caste mana efficient care that we have.

Holy Radiance: cost of 9368 mana, by all players within 20Y by the paladin, with a lower efficiency than those 8y. Moreover, the cure is soft-capped at 6 people, which means that in the presence of multiple targets will heal all, but less so as not to spell the OP (as it was in beta). The holy radiance gets 1 tick every 10% haste.

Holy Shock : costo di 1873 ed istant, da usare ad ogni CD per guadagnare Holy Power, spell fondamentale per un paladino holy.

Light of Dawn : costo di 1-3 Holy Power ed istant, cura in aoe le 5 (6 col glifo) persone con piu bassi HP tra tutti quelli colpiti dal cono. Le cure si trasferiscono inoltre sul beacon, rendendola di fatto la miglior spell in cui investire holy power (a patto di "colpire" tutti e 6 i target). La cosa più importante, sopratutto le prime volte, è capire come mirarla bene e quali sono le posizioni migliori in un fight per ottenere il massimo.

Lay on Hand : Abilità iconica dei paladini, by the target for 100% of HP's champion, and can encrypt with the glyph of the Divinity back 10% of total mana, to be used in cases of imminent death of a player, or in cases of heavy OOM.

Word of Glory : Spell instant costing 1-3 Holy Power, works as a sort of Holy Shock more powerful, best used on people lower in HP. Usually more useful in 10 man raid or dungeon 5.


the CD side is the paladin healer who has called more active among all classes, but let's analyze:


Aura Mastery: When used increases the effect of a 100% aura, or in the case of Concentration, makes it immune to silence. Good to prevent that silence aoe debuff (as Saron Yogg-+0, the time of WotLK) or to reduce the damage to aoe Fire / Frost / Shadow, in different boss.

Avenging Wrath: Increases the amount taken care of all spells by 20%, to use care when you need heavy to pick up a player or the raid.

Divine Favor: Increases the critical and for all spell haste by 20% to use even when there are massive amounts of care, also when used in conjunction dell'Holy Radiance can reach the amount of healing frightening the raid.

Guardian of Ancient Kings : doubles our next 5 treatments and care in all aoe around people cared, mimicking the old glyph dell'holy light. Since the so-called very high (5 minutes) should use it in situations of extreme damage , especially on the raid.

Hand of Freedom : hand extremely situational in pve, they are usually just that the debuff limit the speed of a player.

Hand of Protection: How to save the flight that he aggrato dps? A hand of protection can save lives immediately casts a careless or dps be used to "clean up" the tank by strange physical debuffs, tipo mortal strikes o bleed. Estremamente utile sopratutto durante i trash. Spesso si riferisce a questa spell come BoP, un rimasuglio del vecchio nome che aveva in TBC.

Hand of Sacrifice : molti paladini probabilmente l'avranno scordato, ma questo è uno dei cd piu forti castabili su un tank, superato solo dal Pain Suppression del Priest, inoltre talentando Paragon of Virtue il suo cd viene ridotto ad 1.5 minuti. Da usare quando il tank prende grosse spike di danno.

Hand of Salvation : l'ultima delle Hand a disposizione del paladino, ma di certo non per efficacia: estremamente utile per abbassare l'aggro ai dps piu alti nella threat list o per togliersi di dosso un mob aggrato di cure.

(Scritto da Artius )

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